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Developer

Open Production

At the end of the Saehan Sangsa / Zemina alliance, Kim Eulsuk formed his own independent development studio, employing several former Zemina programmers and freelancers like Koo Eunjoong, Lee Sanghun, Lee Kyuhwan and Lee Sangyoun (although the latter two didn't stay with the company for long). A year later, they became a second party developer for Daou Infosys, a partnership that produced more 8-bit console games than anyone else at the time. Other products were cheat modules for the Mega Drive and Super Famicom (the former was also capable of transferring data between the console and a PC). In late 1993 Open announced their merger with the PC developer Namu, who were then working on three games, but in the end only one of those saw the light of day (although at least the Jeong brothers were later involved in other Open games).

Two years after the failed Daou-Innovation deal (see the Daou profile), a bunch of Open games actually made it to new shores. An Australian distributor of unofficial video game carts, HES, released a cartridge called 4 Pak All Action in 1995, which contained four games by the Korean developer. It is believed that only 5000 carts were produced1.

Mega Drive developments were planned as well, but a while after Daou Infosys stopped investing in the console business, Open went with the tide as well and moved their efforts completely towards the PC2, for which they also released an emulated MSX compilation with 64 games. On March 18, 1996 Open created a sister company called Open Tech, which was from then on in charge for the production of peripherals and game publishing3, but also pursuited its own interests as a PC hardware and network technology producer. Open Tech is still in business today, but the original Open seems to have just disappeared some time in 1998, after trying out all kinds of endeavors like vending machines for batteries, DVD & MP3 based karaoke machines, or remote controlled fragrance dispensers4.

In 1999, a company called CineOpen, which reused Open's logo design, started to publish russian games and movies, but how it relates to the old Open is unknown.

DeveloperGenerationYearID
M.I.A.
No Screenshot

Red Wiz

Open Production
MSX
1992
N/A
Screenshot

Wonder Kid

원더키드

Also known as Adventure Kid

See also Champion Takahashi's Adventure Island

Open Production
MSX
1992
N/A
DeveloperDeveloperGenerationYearID

MSX Games World

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